dotBrighton: Flashers Unite with Rob Silverton and Jaime Dominguez
Making editable games with CadetEngine - Rob Silverton Making games in Flash is hard. Especially so when you have to visualise complex 2D, 3D or physics scenes in your mind. If you think it’s bad for the developer, imagine how hard it is for the designer to realise their ideas. The aim of CadetEngine is to partially alleviate these problems. The engine has been designed from the outset to be serializable and editable; by simply adding metadata to your properties, you can load, edit and save your… Show more
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