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Phone (617) 253-3599
Age Suitability None Specified

Building Story Worlds: Space, Time, Rules, and Narrative in Game Design

Monday, Jan 14, 2013 10:00a to 5:00p

Visiting Artist Guilherme Marcondes, in conjunction with researchers from the MIT Game Lab and the Program in Science, Technology, and Society, will lead a workshop exploring the role of space in storytelling. Participants will learn how to design and refine a game prototype through playtesting and observation; produce, gather, organize, and use concept art, music, sounds, and other source materials to establish the mood of a narrative setting

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Location & Nearby Info
Comparative Media Studies
77 Massachusetts Ave.
Cambridge, MA 02139
(617) 253-3599
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