Beyond Gamification: Designing Behavior Change Games
Beyond Gamification: Designing Behavior Change Games with Dustin DiTommaso
Friday, Decemberr 7th, 2012, from 9AM to 5PM at Mad*Pow Boston
Watching how people play games teaches us about motivation and behavior, key considerations in the design of any experience.
Games are the prototypical example of an intrinsically motivating activity, driving the behaviors and engagement of players. These same elements are critical as we think through the designs of the products and services we create. At times… Show more
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